Planning Backwards Model* 

Teaching Artist Practicum

Name of Project: Virtual Reality Line Learning

Grade Level or Age of Participant: 7th Grade

School, Teacher and Classroom: St Michaels, Art Classroom, Rachel Olmanson

MCAD Teaching Artist:  Molly Hoghaug

Number of Students: 10

VISUAL ARTS CONTENT OR STANDARDS

Students will investigate the elements of design in collaborative manor.

1.7.2.2.1 Generate and develop original artist ideas

CURRICULAR LINK / STANDARDS (if in a classroom only)

*links have changed to all Covid-19 links*

This project is about the design element of lines. 

1.7.2.2.1 Generate and develop original artist ideas

OVERVIEW OF PROJECT

Each student will have around two minutes in the headset to draw a portion of a work that will be a large collaboration with the whole classroom.  The students will work in Virtual Reality using lines to collaborate with the other classmates to create one large piece of art work in the virtual reality program. 

“BIG IDEAS”/ ESSENTIAL QUESTION(S)

The big idea will be learning to collaborate with others ideas and creating a bigger picture with every one else but by only using lines. Collaboration is essential to creativity within the classroom.

STUDENT OUTCOME OBJECTIVES

Students will:

1. Collaboration with each other a virtual reality piece 

2. Apply lines and colors to create an image with their classmates

3.Participate in a virtual reality experience that could contribute to their future

  

PRIOR KNOWLEDGE

Experience drawing and learning the element of line.

Experience any kind of digital game 

LESSON PREPARATION TIMELINE

*write the lesson plan

*prepare the materials

*retrieved materials

EXAMPLES OF ARTWORK

https://www.youtube.com/watch?v=pijO5vH9Ojc

This video gives an example of what they are doing to the best explanation without actually doing it.

ADDITIONAL RESOURCES

https://www.youtube.com/watch?v=BE9AHsFgLhI

ASSESSMENT

Success would be all student participation and contributing to the art work

MATERIALS

*Vr Headset

*Controllers

*CoolPaintVR

*PS4

*Adapter for smart board

*!!! Lens Wipes for headset and sanitizer wipe for nose piece!!!* (for the virus precautions)

LEARNING ACTIVITIES AND TIMING (40 MINUTES)

1.     Introduce the lesson (about 3 minutes)

a.     Idea - with only lines you will collaborate with classmates to make a VR painting.

b.     Rules - 2 minutes per student or less depending on what they want to do with their lines.

2.     Instruction ( 5 minutes)

a.     How to put on the headset (stay next to student when they do so anyway to make sure its right and nothing breaks)

b.     Controller buttons. What buttons to hit and only what buttons to hit.

c.     NO QUICK MOVEMENTS WHILE IN THE HEADSET!

3.     Worktime (32 Minutes)

a.     Students will get roughly two minutes in the headset to draw their portion.

b.     Monitor students for acceptable use of equipment and directions

4.     After class

a.     Make sure they put away all things that they were doing while waiting for the headset and that they are respectful with the equipment after use

5.     VR Video upload for teacher

a.     https://support.google.com/youtube/answer/6316263?hl=en (YouTube instructions)

b.     Export from PS4 https://www.youtube.com/watch?v=leqybBMmAWM 

c.     Share link with the class so they can see their work! 

headgear.jpg